Attempting to ram into the player, Zeal may perform four random flight patterns: After Judgment loses roughly two-thirds of its health, Kuarl dies and Zeal will battle alone.Shooting Zeal at any time will cause Kuarl to stagger and disrupt any attacks in progress. Throughout the first part of the fight, Zeal flies around Kuarl at progressively increasing speeds. Kuarl approaches the player at increasing speeds, performs an overhead axe attack at close range.The pair is fought again in the fifth chapter, but their behavior does not change whatsoever. At low health, Kuarl dies and Zeal will fight the player alone. Shooting Kuarl inflicts chip damage, but only damage to Zeal will make Kuarl recoil and disrupt any attack in progress. To maximise survival chances, the latter is an evasive target, flying at progressively faster speeds while using Kuarl's armored body for protection. Judgment is two bosses in one: Kuarl, who lumbers toward players to attack with his axe and Zeal, the duo's weak point who flies in the background. After several hits, Kuarl dies Zeal will then move quickly around the screen, making him a more difficult target than before. First, the player must attack Zeal while Kuarl moves around the screen, often protecting him. Judgment is the first boss in The Pinball of the Dead. Goldman's final creation, Emperor, could shape-shift into most of the game's bosses among its transformations was Zeal, attempting to ram players. The agents encountered Judgment again while travelling to Goldman's headquarters Zeal gave his trademark cackle, and boasted that Goldman gave them a "second chance." They were ultimately once again defeated. In his death throes, Zeal shrieked Goldman’s name. With no option left, Zeal attempted to engage the agents personally, but was definitively gunned down. After a brutal battle, Kuarl was riddled with bullets, and slumped over in a heap. Sneering that the agents had not heeded his previous warning, Zeal proceeded to summon his hulking enforcer the mindless, axe-wielding behemoth Kuarl. Eventually, as the agents made their way to an open square in the centre of the city, they were confronted once again by a the bat-like menace. James and Gary confronted Zeal while driving, but the creature flew away, after cackling a half-hearted warning. One of them, G, planned to meet partners James Taylor and Gary Stewart in a library, but was injured by Judgment. Goldman released them in a large, unnamed city on February 26th, 2000, scheming to decimate humanity and preserve the earth.ĪMS dispatched agents to investigate. Curien's mad research after Curien's death in the 1998 Curien Mansion Incident, his financier Caleb Goldman developed Judgment and other creatures over the next two years. When Judgement is at low health, Kuarl dies, and Zeal will fly directly at players to attack. Like Hangedman from The House of the Dead, Zeal is a bat-human hybrid that speaks in a high-pitched voice in contrast, Zeal is smaller and wears spiked armor similar to Kuarl's.īeing Judgment's weak point, Zeal's flight makes him an evasive target both Kuarl and Zeal recoil if the latter is damaged. The creature will lumber forward, raise its axe, and (with Zeal's cry of " Go, Kuarl!") hack at the player(s). Defying logic, Kuarl can be heard moaning even though it lacks a mouth. Spikes protrude from its shoulders, wrists and knees. Kuarl is a headless, armored giant with a massive, bloodied ax.
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